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Bortram

by Tube alloys

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This is more just an experiment in Pure Data. Unlike my last track, I'm not trying to do anything crazy here, rather I'm just learning the basics. This means that the track is a little bit derivative in my opinion, but I'm still pretty happy without how it turned out.

When I was starting out with this track a few days ago, I was trying to use text files to sequence all of the instruments on here, but I realized that would have been unnecessary. Why try to sequence everything myself when I'm programming? I instead elected to make a stochastic sequencer akin to the Turing Machine by Music Thing Modular—it uses two arrays, one with weights and the other with actual sequence values, both with values ranging from 0 to 1. All I need to do is press a button, and the computer comes up with a sequence for me—when I hear a sequence I like, all I need to do is press the button again and let it hold ad-nauseam.

Another pretty interesting thing I did was use the kick drum's main envelope to sidechain all of the other instruments. All I needed to do was just send the envelope through a low-pass filter, then multiply all the other instruments' gain by $1 - \text{the envelope}$—I really, *really* like the way that in particular came out.

Hopefully I'll get a GEM patch going to accompany the music, since audio-reactive visuals are just fucking cool, and I think that it would be cool to have something like that for playing live.

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released December 16, 2023

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